INFO 4152

INFO 4152

Course information provided by the 2025-2026 Catalog.

Project-based follow-up course to INFO 3152. Students work in a multidisciplinary team to develop a game that incorporates innovative game mechanics. Advanced topics include nontraditional input schemes, advanced storytelling, social gameplay, and serious games. There is a special emphasis on developing games that can be submitted to festivals and competitions, or that can be commercialized.


Prerequisites Prerequisite for programmers: INFO 3152, CS 3300/INFO 3300 or CS 4620 or CS 3700 or CS 5414, or permission of the instructor. Prerequisite for designers: INFO 3152 and INFO 3450, or permission of the instructor. Corequisite: ENGRC 4152.

Distribution Requirements (SMR-AS)

Last 4 Terms Offered 2025SP, 2024SP, 2023SP, 2022SP

View Enrollment Information

Syllabi: none
  •   Regular Academic Session.  Choose one lecture and one discussion. Combined with: CS 4152CS 5152INFO 5152

  • 3 Credits Opt NoAud

  •  4994 INFO 4152   LEC 001

    • MWF
    • Jan 20 - May 5, 2026
    • White, W

  • Instruction Mode: In Person

    Application required. See https://gdiac.cs.cornell.edu/gdiac/applications/ to apply.

  •  5067 INFO 4152   DIS 201

    • W
    • Jan 20 - May 5, 2026
    • White, W

  • Instruction Mode: In Person

  •  5068 INFO 4152   DIS 202

    • W
    • Jan 20 - May 5, 2026
    • White, W

  • Instruction Mode: In Person