ENGRC 3152

ENGRC 3152

Course information provided by the 2021-2022 Catalog.

As students develop desktop video games in large teams, they will concurrently be writing documentation to a variety of audiences for a myriad of technical, business, and design needs. Together, students in their teams will write entry-level workflow documents, specifications, planning, marketing, and project management pieces that have the specific task of always moving the team's work forward. The communication tasks are not extras; rather, they are integral to the game dev process. Iterations and deep revising will be part of this process, with inputs from both the CS instructor and the communication instructor.


Prerequisites/Corequisites Corequisite: CS 3152, INFO 3152.

When Offered Spring.

Satisfies Requirement Satisfies the College of Engineering's engineering communication requirement.

View Enrollment Information

Syllabi: none
  •   Regular Academic Session. 

  • 1 Credit Graded

  • 10337 ENGRC 3152   LEC 001

    • TBA
    • Jan 24 - May 10, 2022
    • Nathans-Kelly, T

  • Instruction Mode: In Person

    Corequisite: CS 3152. Students must enroll in both ENGRC 3152 and CS 3152.

Syllabi: none
  •   Regular Academic Session. 

  • 1 Credit Graded

  • 10659 ENGRC 3152   LEC 002

    • TBA
    • Jan 24 - May 10, 2022
    • Nathans-Kelly, T

  • Instruction Mode: In Person

    Corequisite: CS 3152. Students must enroll in both ENGRC 3152 and CS 3152.