INFO 4152

INFO 4152

Course information provided by the 2015-2016 Catalog.

Project-based follow-up course to INFO 3152. Students work in a multidisciplinary team to develop a game that incorporates innovative game mechanics. Advanced topics include nontraditional input schemes, advanced storytelling, social gameplay, and "serious" games.  There is a special emphasis on developing games that can be submitted to festivals and competitions, or that can be commercialized. Students may take this course as either a programmer or a designer; the prerequisites differ depending upon the selected track. Contact the instructor for more information.


Prerequisites/Corequisites Prerequisite for programmers: INFO 3152 and one of the following (or permission of the instructor): CS 3300/INFO 3300, CS 4620, CS 4700, CS 4758, CS 5414. Prerequisites for designers: INFO 3152 and INFO 3450 (or permission of the instructor).

When Offered Spring.

Satisfies Requirement Satisfies track requirement for INFO majors and minors if taken under the INFO prefix.

View Enrollment Information

Syllabi: none
  •   Regular Academic Session.  Choose one lecture and one discussion. Combined with: CS 4152

  • 3 Credits Stdnt Opt

  • 11993 INFO 4152   LEC 001

  • Instruction Mode: In Person

    Admittance to CS/INFO 4152 is by instructor permission only. Students who would like to obtain permission must submit an application. The application is available online at http://gdiac.cs.cornell.edu/courses/application

  • 18872 INFO 4152   DIS 201

  • Instruction Mode: In Person

  • 18873 INFO 4152   DIS 202

  • Instruction Mode: In Person